Midnight Conquest Cap Carry (Weekly)

The weekly Conquest cap is rated PvP’s paycheck in Midnight: miss a week and the gear falls behind schedule. A cap carry clears it in one session — piloted, or with you queuing alongside a rated player — so the vest stays on track without grinding losses. Ordering it as a weekly habit is cheaper than the catch-up packages a skipped month makes necessary.

From €7.5 · 12 services · most orders start within ~15 min of payment · self-play available · pay in EUR via Stripe

Prices and delivery times

Midnight Conquest Cap Carry (Weekly): current prices and typical delivery times
ServiceFrom priceETA
Conquest Points Farm — Any Amount up to 30,000from €7.501–5 days
Weekly Conquest Cap Carry — Midnight Season 2from €12.994–8 hours
PvP Gear (Honor & Conquest)from €182–6 hours
2v2 Arena Ratingfrom €20.0330–90 min
Arena Rating Boost (2v2 / 3v3)from €25.0320–60 min start
3v3 Arena Ratingfrom €25.0430–90 min
Battleground Blitz Ratingfrom €25.041–2 hours
Rated Battleground Ratingfrom €30.041–3 hours
Legend Title (Solo Shuffle)from €402–5 days
Duelist Titlefrom €503–7 days
Hero of the Alliance/Hordefrom €604–8 days
Gladiator Title & Mountfrom €3201–3 weeks

Related boosts

Frequently asked questions

Does one order fill the whole weekly Conquest cap?

Yes. One Weekly Conquest Cap Carry covers the full cap for the current week on the character you name, with a listed 4–8 hours of play. Order it again each week to keep the PvP set on schedule, or take the PvP Gear (Honor & Conquest) service if you want the gear itself handled.

Can I play myself during a Conquest cap carry?

Yes — on self-play you queue rated matches on your own character alongside our players. The piloted option runs the cap for you if you cannot spare the evening; both are priced live before you pay.

How is a Midnight Conquest cap carry different from a rating boost?

A cap carry is about the currency: the games are played until the weekly Conquest cap is reached, rating is secondary. If you also want a target rating, add the Arena, RBG or Battleground Blitz rating service from the table — the cap fills along the way.

Can I play my own matches, or is it a pure carry?

Both are on offer. A play-alongside seat puts you in the games with a higher-rated player so you climb and pick up the habits that keep you there, while a straight carry takes the account to the target rating for you.

Which bracket and rating can you reach?

Set your bracket — 2v2, 3v3, Solo Shuffle, or rated battlegrounds — and your current and target rating. Boosters push toward common cutoffs like 1800 or the Duelist and Gladiator ranges, with the price scaling to the climb.

Is there a guarantee I will hit the rating?

The order is to reach the target you choose, and progress runs until it is met. Because seasonal cutoffs drift upward, locking in early in the season is the safer way to land a title before its threshold climbs.

How much does Midnight Conquest Cap Carry (Weekly) cost?

Pricing starts from 7.5 EUR and scales with what you order — the target, scope, and any add-ons. The exact total is shown live as you set your options, with no hidden fees added at checkout.

Is buying a boost safe for my account?

Games are queued by vetted PvP players by hand — no scripts, no win-trading. Piloted and play-along options are both offered where the format allows it, and the long-standing record across years of rated orders is zero bans.

How long will my order take?

A rating climb is played across real sessions, not one sitting: the service page estimates the span from your current rating to the target before you pay, and most climbs progress daily. You can watch the rating move match by match through live updates.

How a weekly Conquest cap carry works

Order once a week, play or hand it off

Name the character and pick self-play or piloted. The team queues rated games — Blitz, arena or RBG, whichever is fastest for the bracket that week — until the cap is filled, typically within 4–8 hours of play.

Why weekly beats catch-up

Conquest is capped per week, so a skipped week cannot be bought back in one sitting later. Steady weekly caps keep the gear upgrades on the season’s schedule; the Conquest Points Farm service exists for catching up, but it costs more per point.

What you receive

Screenshots of the Conquest total before and after the session in your order, and the gear budget to spend as you like — we never spend your Conquest for you unless you ask.