RBG Rating Carry & Battleground Boost

Rated battlegrounds reward the one thing pugs cannot buy: ten people on comms who already know the map plan. An RBG rating carry puts that group behind your climb — you name the target and either queue with them or let the climb run piloted; Battleground Blitz rating is a separate service in the same table. The current-to-target estimate is priced before you confirm, and progress lands after every session.

From €16 · 9 services · most orders start within ~15 min of payment · self-play available · pay in EUR via Stripe

Prices and delivery times

RBG Rating Carry & Battleground Boost: current prices and typical delivery times
ServiceFrom priceETA
PvP Weapon Enchant Unlockfrom €161–3 days
Battleground Blitz Ratingfrom €25.041–2 hours
RBG & Battleground Blitz Ratingfrom €25.0430–90 min start
Rated Battleground Ratingfrom €30.041–3 hours
Arathi Basin Dominationfrom €39.99depends on options
Warsong Gulch Blitzfrom €39.99depends on options
Hero of the Alliance/Hordefrom €604–8 days
Battleground Blitz Rating Boost — Midnight Season 2from €60.018–18 hours
RBG Rating Carry — Rated Battlegrounds 10v10from €75.011–2 days

Related boosts

Frequently asked questions

How is the price of an RBG rating carry calculated?

You set your current and target rating on the service page and the estimate is shown before you confirm; the price grows with the gap and the bracket. RBG Rating Carry — Rated Battlegrounds 10v10 lists 1–2 days, while single-session rating pushes show 1–3 hours.

Is a WoW RBG carry self-play?

Yes — you queue with the group on your own character and play your role in the 10-player team on comms. Piloted is available too if you would rather hand the climb off; either way, progress screenshots land after every session.

Do you also boost Battleground Blitz rating?

Yes. Battleground Blitz Rating is a separate service in the table for the solo-queue rated format — 1–2 hours for a short push, 8–18 hours for the full Midnight Season 2 climb. Order RBG for the 10v10 team format, Blitz for solo queue.

Can I play my own matches, or is it a pure carry?

Both are on offer. A play-alongside seat puts you in the games with a higher-rated player so you climb and pick up the habits that keep you there, while a straight carry takes the account to the target rating for you.

Which bracket and rating can you reach?

Set your bracket — 2v2, 3v3, Solo Shuffle, or rated battlegrounds — and your current and target rating. Boosters push toward common cutoffs like 1800 or the Duelist and Gladiator ranges, with the price scaling to the climb.

Is there a guarantee I will hit the rating?

The order is to reach the target you choose, and progress runs until it is met. Because seasonal cutoffs drift upward, locking in early in the season is the safer way to land a title before its threshold climbs.

How much does RBG Rating Carry & Battleground Boost cost?

Pricing starts from 16 EUR and scales with what you order — the target, scope, and any add-ons. The exact total is shown live as you set your options, with no hidden fees added at checkout.

Is buying a boost safe for my account?

Games are queued by vetted PvP players by hand — no scripts, no win-trading. Piloted and play-along options are both offered where the format allows it, and the long-standing record across years of rated orders is zero bans.

How long will my order take?

A rating climb is played across real sessions, not one sitting: the service page estimates the span from your current rating to the target before you pay, and most climbs progress daily. You can watch the rating move match by match through live updates.

How a rated battleground carry works

Pick the format first

Rated Battlegrounds are the 10v10 team format; Battleground Blitz is the solo-queue rated format with its own rating. Both are in the table above with separate prices — buy the one whose rating you want to move.

Name the target, get the estimate

Enter your current and target rating and the estimate appears before you pay. A coordinated group on comms does the map calling, base rotations and flag play that pugs never agree on — you play your role or let the climb run piloted.

Proof after every session

Rating screenshots before and after each session go into your order, so the climb is verifiable step by step rather than one number at the end.