Buy WoW Mythic Plus Boost — Timed M+ Keys, KSM Score & Mounts

Mythic Plus (M+) boosts get you timed, high-level keys with an experienced group handling the routes, pulls, and the clock. You choose the key level and the dungeon — or let the group bring an in-range key — and whether to play your own seat or hand the run off entirely. A timed key is what upgrades your weekly Great Vault slot, so timed completion is the default goal, not a paid extra.

Ordering is simple: set the key level, pick self-played or piloted, and the estimated start time is shown before you pay. Runs are played by hand by vetted groups — no bots, no exploits — and most keys start within a few hours of booking. If you only need vault fills, a batch of lower keys is usually cheaper than one big push; if you're chasing score, name the dungeons where your rating is weakest and the group routes for rating, not just completion.

From €7.69 · 20 services · most orders start within ~15 min of payment · self-play available · pay in EUR via Stripe

See prices — from €7.69 ↓Full WoW boost price list (2026) →

Mythic+ Dungeons: prices and delivery times

Prices checked against the catalog on .

Price overview: Mythic+ Dungeons services
Mythic+ Dungeons services: current prices and typical delivery times
ServiceFrom priceETA
Mythic+ Timed Key — Midnight Season 2from €7.6930–60 min
Mythic+ Low Keys (+2 to +10)from €1120–40 min
Custom Mythic+ Keys — Pick Your Level and Dungeonfrom €16.9830–90 minutes
Mythic+ Affix Runfrom €1930–60 min
Mythic +10 Timed Run — Midnight Season Onefrom €19.9830–60 minutes
Mythic+ Specific Dungeonfrom €2030–60 min
Mythic+ Dungeon Boostfrom €2420–40 min start
Mythic+ 3+1 Bundle — Four Timed Keys, Three Paidfrom €41.972–4 hours
Mythic+ Gear Packagefrom €421–2 hours
Mythic+ Rating (Score) Boostfrom €451–3 days
Mythic+ Bulk Runsfrom €541–3 hours
Weekly Vault — 8 Dungeonsfrom €553–6 hours
Raider.IO Score Rangefrom €60.031–4 days
3+1 Mythic+ Dungeon Bundlefrom €682-4 hours
Keystone Master Boost — 2000 M+ Score & Breath of Blight (Season 2)from €139.996–10 hours

Popular Mythic+ Dungeons boosts

Frequently asked questions

Can I play my own character during a Mythic+ boost?

Yes. Pick the self-played option and you keep your seat in the group while a vetted team handles the routes, pulls, and timer. If you would rather not log the hours, the piloted option clears the key for you instead.

Will the key be timed for my weekly vault?

Timed runs are the default goal, since an in-time key is what fills the higher vault slot. Add the timed option where it is offered and the group plays to beat the clock, not just to finish.

How much does Mythic+ Dungeons — WoW Boost cost?

Pricing starts from 7.69 EUR and scales with what you order — the target, scope, and any add-ons. The exact total is shown live as you set your options, with no hidden fees added at checkout.

Is buying a boost safe for my account?

Every key is pushed by hand by a group that runs these dungeons daily — no bots, no cheats. Self-play is available on most key services, so you can sit in the group on your own character. Long-standing zero-ban record.

How long will my order take?

Most key and dungeon orders start within the hour and finish the same session — a single timed key is usually 30–60 minutes door to door. Larger packages (vault fills, score pushes) list their full estimate on the service page, and progress updates land after every completed run.

What if something goes wrong with my order?

Support is available 24/7 and orders are backed by our money-back policy. If we cannot deliver what you paid for, you are refunded — you are not left chasing a result that never arrives.

How to buy a Mythic+ boost — a short guide

Match the key level to the goal, not the ego

Vault rewards cap out at a threshold, score grows bracket by bracket, and gear drops scale with the key. That means the cheapest correct order is the lowest key that still pays your goal: batches of lower keys fill vault rows for less than one showpiece run, while score pushes want timed keys in the brackets where your rating is weakest. Each card prices key levels separately, so the ladder is visible before you commit.

Timed is the default, not an upsell

An in-time key is what upgrades the vault slot and moves score, so our groups play to the clock by default — routes, pulls and cooldowns planned like it matters, because it does. You can bring your own key or have the group supply one in range; both paths are on the card.

Score milestones are sold as their own packages

Keystone Master (2000 score), Keystone Hero (2500), Keystone Legend (3000) and Keystone Myth (3400) each have a dedicated package priced for the whole climb, run across sessions by a settled group rather than one exhausted marathon. The card states exactly what the milestone delivers — score, Feat of Strength, and the drops collected along the way.

Traders, self-play and what they change

Loot traders are extra eligible players who pass their drops to you — two come standard on most runs, three or four cost a listed percentage more and raise how much gear leaves the dungeon in your bags. Self-play keeps you in the group on your own character; piloted hands the evening off. Every option reprices the total live before you pay, in EUR, with typical starts inside the hour.

Not sure which milestone to buy? Check your distance to every M+ cutoff — KSM, Hero, Legend, Myth and the seasonal title.

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